Welcome to GeoJS’s documentation!¶
GeoJS is a flexible library for all kinds of geospatial visualizations from traditional point markers to 3D climatological simulations. It is designed for displaying large datasets (over 100,000 points) leveraging the power of WebGL. The programming interface was inspired by the widely used d3 and allows the user to generate features from arbitrary data objects with custom accessors. The API also provides custom mouse events that mimick browser level events, but work with WebGL features and even through active layers.
See the growing list of examples for a live demonstration of GeoJS’s features or go to our Github repository to start hacking. GeoJS is in active development and many components are still being refactored in preparation for a stable release. If you have any questions or comments, feel free to join us on our mailing list.
- Quick start guide
- User’s guide
- Developer’s guide
- Provisioning for Development
- Testing infrastructure